As part of the yearly performance review process, we are supposed to describe what we do and how we add value to the organisation.
I am a software engineer by training and once prided myself on being a pretty decent programmer. At this point in my career, I am in a fairly senior position on the technical ladder at a large innovation driven tech company. This means that I now write a lot less code than most people in my team. The dual-ladder career system allows for formal career advancement of employees in technical roles without having to necessarily change into management roles - but still expects similar levels of strategic impact.
So what do I actually do?
When moving through levels of seniority, my focus has shifted from writing code to reviewing code, then from writing design documents to commenting on other people's designs. I still remember succinctly the advice of a more senior colleague, that the key to getting promoted to the next level would be by becoming comfortable with taking credit for other people's work. Even as an "individual contributor". While sounding snarky, this is very sound advice, specially as this does not come naturally to many engineers who idealize self-reliance and who think they could do everything by themselves if they just had enough time.
While critiquing, guiding and mentoring others - and ultimately taking some credit for their accomplishments - helped me to get to the current level, it won't be enough for the next level.
So what do I actually do?
Maybe my most impactful contribution these days is actually in storytelling. Developing narratives, analogies, metaphors and mental models to describe things that are abstract, unobvious and worst of all - don't yet exist. Creating the vocabulary to help an organisation to talk about what it is that we should be doing and how we could get there.
After years of honing the skills and craft of software and systems development, it comes down to the oldest cultural competence - the one that makes us the most distinctively human: the ability to imagine and talk about things that don't exist. And through that, maybe help them to become real...
I am a software engineer by training and once prided myself on being a pretty decent programmer. At this point in my career, I am in a fairly senior position on the technical ladder at a large innovation driven tech company. This means that I now write a lot less code than most people in my team. The dual-ladder career system allows for formal career advancement of employees in technical roles without having to necessarily change into management roles - but still expects similar levels of strategic impact.
So what do I actually do?
When moving through levels of seniority, my focus has shifted from writing code to reviewing code, then from writing design documents to commenting on other people's designs. I still remember succinctly the advice of a more senior colleague, that the key to getting promoted to the next level would be by becoming comfortable with taking credit for other people's work. Even as an "individual contributor". While sounding snarky, this is very sound advice, specially as this does not come naturally to many engineers who idealize self-reliance and who think they could do everything by themselves if they just had enough time.
While critiquing, guiding and mentoring others - and ultimately taking some credit for their accomplishments - helped me to get to the current level, it won't be enough for the next level.
So what do I actually do?
Maybe my most impactful contribution these days is actually in storytelling. Developing narratives, analogies, metaphors and mental models to describe things that are abstract, unobvious and worst of all - don't yet exist. Creating the vocabulary to help an organisation to talk about what it is that we should be doing and how we could get there.
After years of honing the skills and craft of software and systems development, it comes down to the oldest cultural competence - the one that makes us the most distinctively human: the ability to imagine and talk about things that don't exist. And through that, maybe help them to become real...